In the game, there are eight professions, each profession has its own characteristics and characteristics, if you want to understand all the professions themselves slowly experience it takes a long time, today with video and text to introduce you to the characteristics of the eight professions in the magic continent.
Warrior
priest
Assassin
POEMS
Ekimmara
mage
Guardian
Musketeer
Soldier: is to rely on the exercise of a strong body to fight the occupation, tall, strong, flexible body is the capital of the soldier. So little dwarves, lumbering giants can't make good warriors. The Kindred members who have great power are reluctant to become warriors simply because they think they are noble and feel that having a big sword looks too cheap. The warrior's favorite weapon is the two-handed Great sword, mainly because the greatest warrior of all, the king of mankind today, Austin Epperio, wields a two-handed great sword.
Priests: Also a class that uses magic, but they use magic under the guidance of their faith. Almost all life on the continent is given by Vaida, one of the Ninos, with the source of life, so priests who believe in saving others are better at influencing the source of life in the body of the creature, so as to achieve the effect of healing and even resurrection. The only races that can become priests are intelligent humans and elves who are full of natural kindness.
Bards: Symbols of harmony, they travel around, using music to describe the beauty they see, but also using music to express their feelings. The harp in the hands of the bard becomes a powerful weapon in battle, and the notes it plays can greatly enhance the strength of itself and its teammates, but also can do great damage to the enemy.
Blood Demon: Howard was only a second-rate mage of average strength before being given the blood of the Source of Life by Celia, and through the transformation of the Source of Life, Howard's strength is greatly improved. Howard's body has been transformed by the Source of Life to become very strong, so he can both melee and spell attack when fighting, and later he is the Source of Life's divine power and magic fusion, creating a unique way of fighting. Some of the specially qualified Kindred under Howard's guidance also mastered a similar way of fighting as Howard, far less powerful than Howard himself. Because they used a lot of their own blood in battle, and powerful, the world began to call this new class "blood demon". The Blood Demon's weapon is a long chest in the shape of a cross, which can strengthen the ability of the Blood demon, and at the same time, the Blood demon can store their own magic in it, releasing a great power at a critical moment.
Assassin: Fast in attack, good at hiding their movements, and requires a lot of strength because it is a melee class. So humans and vampires are the best races to be assassins. The weapon used by the assassin is a double blade, and it is a characteristic of the assassin's combat to sneak behind the enemy and quickly launch deadly attacks.
Mage: When the Supreme God made the laws for Cranmundor, magic became a very important part of them. The realization and mastery of magical power is based solely on talent. The Kindred is the most gifted of the races, so every Kindred can become a mage. Humans with special talents can also become mages, but in smaller numbers. The basic rule of magic is to change the arrangement and combination of various elements in the environment in a specific way to achieve the effect that the mage wants to achieve, which is an extremely tedious process, although extremely difficult to master, but once learned can do a lot of incredible things, so the number of mages is small, but it is an indispensable part of the battle.
Guardians: The giant's tall and strong body and indestructible will make them stand strong in the front of the battle, withstand the enemy's attack again and again, so other races call them "guardians". The giants liked this name because their creator was also their god - the Titans had an important role in guarding the land of Cranmondor. After the Titans left the continent, the giants inherited the will of the Titans, and stubbornly fought against the Storm Army at the forefront. The Guardian's heavy armor is only strong enough for the giants to withstand; The weapon they used was a giant hammer, which was modeled after their ancestors, the Titans. When a powerful guardian appears on the battlefield fully armed, the enemy is always troubled, because the guardian's indestructible armor makes them helpless.
Dwarves: Not quick in action, not strong enough, small in stature but too obvious to hide, the birth of muskets to make up for all their shortcomings. They can stand at a distance and strike violently with long-range weapons far superior to bows and arrows.